Jan 21, 2021
Hey Scott, great write up and thank you for sharing it. I had a question to you as to a person who decided to be a game developer from the early days - games are both art (characters, story, environments etc) and tech (code to make all of those art assets to work in unison) - how did you decide that you should do tech for game development and did not pursue the art? is it the assumption that tech is the hard part of game development that makes people choose engineering as a step into games or what was that in your case?